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You’re probably looking at the title and asking why in the world would Ogiue Maniax be making such an obvious, brain-dead statement. Shugo Chara! was a kids’ show. Shugo Chara!! Doki was a kids’ show. What’s the fuss? Let me clear up something though. While the first two Shugo Chara anime were kids’ shows, Shugo Chara Party! is a KIDS’ SHOW.

The format of Shugo Chara Party! consists of 1/3 live actors introducing the show, 1/3 flash animation starring the Shugo Chara who proceed to engage in hijinks, and 1/3 actual anime episode. This is important to keep in mind.
While shoujo has traditionally been designed to target young girls primarily, there has been for many decades now a desire to implement a degree of storytelling sophistication. This is how the world got works such as Candy Candy and Onii-sama e, and mahou shoujo ends up being no exception. This sophistication is also what manages to draw in additional audiences outside of young girls to magical girls, be it older women, teenage boys, or adult salarymen, and while the manga for Shugo Chara! is running in Nakayoshi, very much a shoujo magazine, it is also written by Peach Pit, manga creators who know a thing or two about appealing to non-female audiences through seemingly feminine stories (Rozen Maiden).
The first Shugo Chara anime is regarded by fans as a very good show (and I would agree), with each sequel being regarded as inferior to the series that came before it. You may have seen back when the second series Doki was airing that people complained about it being significantly worse. They cited the large amounts of filler and lower-quality animation as evidence of the decline, and to some extent that is true, but what the fans of Shugo Chara were truly feeling was actually the sting of them being removed as a relevant demographic. In an old post, I talked about how the characters in Doki tended to talk directly at the audience in a manner reminiscent of Dora the Explorer, and with Party!, it is clearer than ever before that Shugo Chara is being turned into the type of show that kids enjoy at the expense of keeping older viewers and fans of the manga entertained.
Look at Shugo Chara Party! and compare it not so much with shows such as Pretty Cure or even the original Shugo Chara!, but rather Thomas the Tank Engine or Mister Rogers’ Neighborhood. You have live actors talking to you the audience, asking you questions about how you’re feeling. The characters in the animated portions do the same. And while Mr. Rogers can certainly be enjoyable to watch as an adult in its own way, it’s always obvious that 20 year olds are not the target audience here.
In fact, the similarities between Mr. Rogers and Hinamori Amu really come to light when you consider the following famous saying by Fred Rogers.
You’ve made this day a special day
By just your being you
There’s no one in the whole world like you
And I like you just the way you are

Cardcaptor Sakura
Cardcaptor Sakura is a magical girl series released in 1996 (manga) and 1998 (anime) which remains very popular among otaku. Following the life of a young girl who discovers magic powers and must use those new-found abilities to collect magical cards which have been dispersed throughout her city, Cardcaptor Sakura’s main draw is the natural charm its characters possess, particularly the heroine Kinomoto Sakura. Sakura exudes a sense of authenticity in her character that makes older male fans feel for her, and sometimes even develop sexual feelings for her.
While it’s never clear as to whether or not Cardcaptor Sakura was intended to be received by the fans in this manner (even though Sakura creators CLAMP were fans themselves before becoming professionals), there exists little of that ambiguity with a similar show, Magical Girl Lyrical Nanoha. Essentially following the same basic premise as Cardcaptor Sakura, Nanoha features a young girl who receives magical powers and has to go collect items, but the key difference between the two series is that while Cardcaptor Sakura was targeted towards primarily young girls, Nanoha was aimed squarely at those older male otaku who were very fond of Kinomoto Sakura and the world in which she lived. The late-night time slot, the merchandising (posters in the otaku-oriented Megami Magazine, Nanoha-themed hug pillows), all of it points to a show made for otaku. Why then, do the people who make and promote Nanoha go through all the trouble of giving the series this magical girl facade and having it designed to look on the surface as if it were designed for the enjoyment of young girls when it clearly is not? The answer is, because that’s what the fans want.

Magical Girl Lyrical Nanoha
“Textual poaching” is a term which refers to the act of engaging a work of media, be it text, television, radio, etc., and taking from it not so much what the author intended, but what is pleasurable or enjoyable to the reader/viewer instead of the work as a whole. Coined by Michael de Certeau in 1984, the term was utilized by Henry Jenkins in his study of Star Trek fans, particularly in the way that fans approached their own creative endeavors pertaining to their chosen fandom. The classic example of this is the notion that Kirk and Spock are romantically interested in one another, based on their close friendship and lines which are interpreted as “hints” towards their “true” relationship.
More recently, Jenkins has talked about how the one-sided conversation between creator and consumer has broken down, and how easy it is now for people to talk to a creator, albeit in the indirect form of shouting into the internet. While Jenkins does not focus particularly on Japanese animation, this is essentially the environment modern anime finds itself in, and in this setting you will find that a number of shows, like Nanoha, are designed to be poached.
At the zoo, chimpanzees are not fed by simply placing the food in front of them. Instead, what the zookeepers do is hide the food in the chimpanzees’ cage so that the chimps may find it themselves, and in doing so are creating a facsimile of the wild setting where chimps would forage for food. Even though the zoo is obviously not the jungle, this artificial foraging is what the chimpanzees prefer to simply having the food given to them. In essence, this is the situation surrounding the otaku and the otaku-conscious creator. The otaku, the fan, gains enjoyment from being able to draw from these works a secondary interpretation of events and characters within, and so the creator responds by making a story which on the surface seems very similar to an “innocent” series, but in actuality is constructed from the ground up as a work meant to simulate the foraging otaku engage in to find aspects of a work they can extrapolate as fans. Another example of this is Prince of Tennis and other similar series which, while running in Shounen Jump, are designed in part to attract the female readers who, similar to the Kirk/Spock fans, saw the “close friendship” theme common in shounen manga as “CLOSE FRIENDSHIP.”

Prince of Tennis
The joy derived from not approaching a work as intended makes sense when you realize that many fans are familiar with the notion of liking things to an extent others may not. Fans, after all, are not the majority. As such, they are experienced with liking things which are not intended for them, to the point that the act of pursuing series not intended for them may become the focus of their activity as fans. Creators understand this desire, and so have responded in kind by making series which are designed to be used in that manner, like a small man-made pond where pre-caught fish are thrown in to make things easier. The relationship between creator and fan/otaku is thus predicated on this willful suspension of disbelief. The otaku are willing to pretend that this series made for otaku is not made for otaku. The creator, in turn, continues to intentionally hide bits of “sustenance” in the fans’ cage, a cage which the fans have willfully constructed themselves and can leave at any time should they choose to do so.

Kinomoto Sakura, the heroine of Cardcaptor Sakura, is one of the most beloved anime characters of all time. Full of energy, enthusiasm, and a drive to find happiness for everyone with mixed an innocent girlishness, Sakura became what is essentially the lofty goal of most moe characters. She tugs at the heartstrings in a convincing manner, gets you rooting for her as she goes out to face the next challenge, and is both believable and fantastic. A good portion of this power and majesty (at least in the anime!) lies in her voice actor, Tange Sakura.
Tange Sakura to certain otaku such as myself is one of the finest voice actors ever, due mainly to the convincing humanity she puts into her roles. But then a few years back Sakura retired from the world of voice acting, right around time anime really started to take off around the world, leaving a small semi-generation of anime fans unfamiliar with her abilities. But now she’s back, and I have to say few things are as momentous in anime voice acting as the return of Tange Sakura. I don’t know why she left, or why she’s decided to come back, but it is welcome news.
So far she’s played a character in the video game Love Plus, with her first anime role since her retirement being the vampire Hatori Kanon in Anyamaru Tantei Kirumins (which if I were to try to translate into English would be something like “Animeow Detective Mascots”). It’s definitely Sakura all right, though she doesn’t get very many lines. She’s also working with a mix of relatively new voice actors, and some people she’s worked with before, namely Tanaka Hideyuki (Sakura’s dad in CCS). I wonder if anyone out there is watching this show just for her, and not say, because it’s directed by Kawamori Shouji (Various Macross seres, Escaflowne, Aquarion).
I would not be surprised if that were the case, and wouldn’t really mind anyone watching this show in particular for the voice actor(s).
I recently discovered a Mahou Shoujo fighting game called Magical Chaser thanks to a link referral for my Comet-san review, and decided to play it for a bit. The first thing that surprised me though was that of the eight characters playable in the game, there were two I didn’t recognize at all. One of them was the title character of the late 90s/early 00s anime Kasumin, and the other was Popuri from Fushigi Mahou Fan Fan Pharmacy, an early 00s anime.
I don’t presume to know every anime out there, and I don’t think anyone would ever expect me to have watched every show, but having been an active fan for a while it still surprises me whenever I discover a show I have never heard of at all. It’s like there’s an uncomfortable hole in my knowledge that weakens my desire to be a well-rounded fan with a broad view of anime as a whole. I get over it quickly though, and what amazes me more is that both shows, from what little I’ve seen, are really appealing. They’re the sort of thing I definitely would like to watch more of, and I can only hope I’ll have the opportunity to some day.
No one I know had ever heard of Kasumin or Fan Fan Pharmacy either, and it made me realize that there’s this pit of knowledge in the western anime fandom from about 1998 to 2003 due to a number of circumstances. Digisubs were barely coming into their own at this time, and the chances of every show in a season being subtitled or even released untranslated were slim to none. It’s no surprise that these shows fell through the cracks.
I’d like to uncover more shows like this, to know that for everything available online today, there’s still more wonderful things to find, more to learn about anime past. I also want to watch more magical girl shows.

Mazinger Z. Galaxy Express 999. Ranma 1/2. Astro Boy. There are a lot of anime out there that are considered classics (and rightfully so), but the problem with getting into them is that they can be very, very long with anywhere from forty to two-hundred episodes and beyond. Because of this, trying to experience what made these shows great becomes a daunting task, especially when not all of them are “serial,” and instead have large chunks which are simply episodic and, while perhaps decent episodes, are not the ones that can really grab people by the heart and the lungs.
What I am proposing then is that a guide to these long shows be made, pointing out the episodes which are considered, while perhaps not “necessary” to the viewing experience, to be the apex of the show. That way, anybody who just wants to sample the show but in a meaningful way (not just watch the first episode or two and be done with it) can do so and fully understand the reasons that show is called a classic.
But I can’t do it alone.
When the main focus is to be absurdly long shows, no one person can watch everything to make sure that all bases are covered. I would need help. Possibly, I would have to get one or two people watching any given show and have them report back to me what they consider to be the “big” episodes, and then check it out myself to see just how good they are. Something like that.
Maybe this can apply to manga too.
I don’t have any episode lists to recommend at the moment, but I-
Wait, maybe I do.
LEGEND OF THE GALACTIC HEROES
RECOMMENDED EPISODES: 1-110
(Seriously, watch the entire show)
I made mention previously that Pretty Cure is getting its own special crossover movie, combining the Precure girls from every series so far. What I didn’t know is that there was already a Nintendo DS game establishing the concept. Better still, it actually got its own custom opening.
I’m glad to see the concept of the Epic Crossover extending beyond the realm of Manly Men Anime, and Manly Men Anime FIghting Manly Men Video Games, and into the territory of magical girls with the ability to roundhouse kick you down the Grand Canyon.
You smell that? That’s progress. Though there is some precedent for it.
Also I keep rewinding the video just to see Cure Bloom make that Bruce Lee face.
0:57 in.
Additional Note: The song is actually sung by all four women who’ve performed Precure OP/EDs. Damn that’s some good fan-appeal.
It’s an interesting time in anime, and there’s plenty of stuff to be grateful for.

Thanks, Anime, for providing affordable DVDS of series loved by all types of otaku, from Gurren-Lagann to Ouran High School Host Club to Aria and beyond.

Thanks, Anime, for making strides to becoming more accessible. Strike Witches isn’t what I’d call a show I’d recommend to others, but I commend GONZO for putting itself out there. And while some of you may have made a few missteps, like Sony with your super-expensive PS3 episodes of Xam’d, I’ll still be there to buy the DVDs.

Thanks, Anime, for having an incredible season this year with something for everyone, with fine work in practically every genre and sub-genre. With this, I have no regrets.

Thanks, Anime, for your plans to give us an Ultimate Crossover Pretty Cure Movie that we’ve been waiting for since Max Heart ended. I look forward to the 11-girl Ultimate Crossover Pretty Cure Finisher. It’s also thanks to this image that I realize that the more athletic Precure girls have tanner skin. You learn something everyday.

Thanks, Anime, for slating a Professor Layton Animated Movie scheduled for 2010. I’m not even kidding.

And finally, Thank You for an incredible year of Ogiue, JAM Project, good friends, good opportunities, and so much more.

If there’s one big difference between Shugo Chara and Shugo Chara Doki, I think it’s that Doki is targeting an even younger age group than previous. With Shugo Chara Doki, there’s this tendency to directly address the audience and present things front-and-center. It’s less Raphael-from-TMNT-nudging-and-winking-at-the-audience and more of a Blue’s Clues/Elmo-style 4th-wall break designed to get young viewers involved.
I have to wonder if Satelight and everyone in charge of the anime are trying to draw it away from the otaku popularity it has garnered (check out Hinamori Amu’s high placing in Anime Saimoe 2008), and move it towards the intended Clock Show audience. Or maybe they already know that the otaku already dig it and thus they can concentrate on shoring up the younger side of the fanbase.
Of course, some will point out that Shugo Chara Doki is pretty much “filler” to the manga and will cite it as the primary reason the show seems so different. And while the show does seem incredibly episodic, I really do think the main cause of the show’s style changing ever-so-slightly is a desire to draw in younger viewers.
Mixed with the more elaborate transformation sequences and an Open Heart with recoil, Shugo Chara Doki beocmes a sort of Futari Wa Dora the Cool and Spicy Explorer.
Cardcaptor Sakura is one of the most popular female characters ever. With such popularity, it’s very easy to look at Sakura and assume that she’s just a manufactured collection of moe features, or that she’s purposely designed to appeal to pedophiles, to which she is no doubt a popular character. Here is where I tend to argue that people who claim this to be the case are seeing the fruit and not the root. Sakura was not forged in the fires of Moedor but rather an innocent character so well-conceived by her creators that people could not help but like her. This is what i believe.
But then consider the creators of Cardcaptor Sakura, the all-female manga duo CLAMP. CLAMP is no stranger to the world of otaku. They love manga and anime themselves. They miss deadlines because they played too many video games. Most importantly, prior to their big break they were doujinshi artists drawing things like Saint Seiya.
Kamichu! is the story of a junior high school girl who finds out that she is a god. It’s a sweet kind of slice-of-life story. The creator of Kamichu! is Naruco Hanaharu, artist of many, many pornographic comics.
The question I ask here is, can a character truly be innocent if their creator has publishing material under their belt that is anything but? Is extensive experience on the adult side of manga a detriment to one’s ability to produce works of innocence, and if so is the damage too much?
I personally believe that it is possible to wash your hands clean and have work that is separate enough that they do not hold sway over each other if the creator so chooses. However, I know that some would disagree with me, and I have little confidence that I’ll be able to just outright convince people otherwise, especially if it’s a strong belief. What I will say is that in comics in general, there’s a lot of proof of comic artists around the world who have done children’s comics and then some “extra” work on the side. Are they all condemned as well?
That said, I do draw the line at a certain point, which is when you draw smut of your own characters who are supposed to be innocent. So sorry, Gunslinger Girl, you have author-drawn doujinshi of the non-wholesome variety. You do not pass this test.

Hiiragi Kagami, alias HIIRAGIIIII, has emerged as the winner of 2008’s Anime Saimoe tournament. All the more impressive was that her victory was over her own sister Tsukasa, in what is sure to remembered as a fierce battle where blood was not thicker than moe.
Kagami’s status as the Moest means a few things. Remember that neither Kagami nor anyone else from Lucky Star took the title last year. Generally after the first year if your show is truly just a flash in the pan you don’t get much further, but here we see the Lucky Star cast drive down harder than ever. So Lucky Star may not be the most enduring show ever, but it’s not as ethereal as some might hope.
Also of note are the high placements of Kawazoe Tamaki (Bamboo Blade), who made Top 8, and Hinamori Amu (Shugo Chara!) who was a force so powerful she had to be stopped by the tournament winner Kagami.
I know a lot of people who might have liked to vote couldn’t due to some of the intentional barriers put in place, but I hear there’s an (arguably!) more important vote coming up in the near future…
