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Super Fanicom’s Voice Module has a new episode and once again I’m on there along with the fine folks at Super Fanicom and TheBigN. You’ll get some nice discussions on anime of today, anime of yesterday, and other various topics.

Also anime afros.

Last week the first trailer for April 2009′s Super Robot Wars K was released. The unique thing about SRWK is that the vast majority of the series included are incredibly new by Super Robot Wars standards. Mazinger Z is the only product of the 70s, Dangaioh the only series from the 90s, and the rest are from 2000 and beyond. These are the young, slick upstarts on the block and they’re fixin’ for some trouble.

So, the trailer.

The game is on the Nintendo DS, and so is a step down graphics-wise from the especially well-animated Super Robot Wars Z, but you really shouldn’t hold that against it. The animation is slick and colorful and there’s a lot of awesome fanboy moments like Godannar’s Heart Breaker (the attack shown in the trailer) and the appearance of the Z-Gradt from Virtual On (what Temjin is fighting, also in the trailer). You’ve also got Cagalli representing SEED in the trailer AS SHE SHOULD. However, I do have some criticisms.

First is that the cut-ins where the characters appear or it cuts to non-super-deformed footage of the robots appears to be lifted straight from the shows. While it looks all well and good on its own, it creates a jarring inconsistency when paired with the sprites and their animation. This was an issue in SRWW as well.

Second is the lack of voices. I don’t know much about the hardware of the DS, but I’ve played Phoenix Wright and that game has voices, and that was even originally a GBA game. Being unable to hear Yukana as Tessa in Full Metal Panic’s SRW appearance in W was a disappointment, and this just kind of extends that.

Third is that even now on the DS, they’re still using the GBA-era sound effects that started with SRWA (which recently got a PSP remake). It’s like they spent all their time on updating the animations and none of it on the sound library.

Overall though I’m looking forward to this and probably will buy it because hey DS’s are region free. I know some people are complaining that the series lacks UC Gundam but really now, the SRW franchise is nearly 20 years old by this point. If you want UC in your SRW go play the other 95% of SRW games, which also INCLUDES SRWZ.

It is awfully strange though that with all of these NEW series, they didn’t bother to put in Mazinkaiser. Maybe it’s too played out by this point.

In 2007, Dennou Coil hit the anime scene and blew everyone (who watched it) away. Touting one of the most impressive production staffs in recent history, Dennou Coil went on to win numerous awards, even one that was not exclusive to anime. If you want a very basic idea of Dennou Coil and its level of quality, keep in mind that it won some of these awards alongside Tengen Toppa Gurren-Lagann. Dennou Coil however is nothing like Gurren-Lagann, general excellence aside.

In the world of Dennou Coil, the latest craze among kids are these special glasses which let them see a nearly both the real world and cyberspace mapped 1:1. This isn’t a Digital World that whisks you far, far away, this is simply a digital world. If there’s a garbage can in the real world, there will be on in the cyber world exactly where the real one would be, though for the safety of everyone it doesn’t work the other way around. “Dennou” literally means “Electric Brain,” and is one way of saying “computer” in Japanese.

The story focuses on two girls both named Yuuko, who each get nicknames based on the spelling of their names in Japanese and their basic personalities. Okonogi Yuuko, nicknamed Yasako for her gentle personality, is an elementary school girl who inherited her cyber-glasses from her grandfather, a man who was central to the development of the glasses. At the start of Dennou Coil, she has just recently moved from her home town to Daikoku City where her grandmother lives. Amasawa Yuuko, nicknamed Isako for her confidence and bravery, is a girl the same age as Yasako. In an environment where mischievous kids with a little bit of know-how in manipulating the virtual landscape call themselves hackers, Isako is known as a “programmer,” someone with intimate knowledge of the cyber world far exceeding the norm.

Daikoku City is a playground of sorts for those who wear the glasses, as kids compete with each other to find shiny, crude digital stones known as metabugs, which translate directly into currency in the virtual world, which translate into tool such as laser beam attacks and steel walls with which kids can participate in general shenanigans. Keeping them on their toes is a very robust and merciless anti-virus program named “Satchii” that will attack anything that doesn’t belong, which includes the illegal add-ons most kids are equipped with in Daikoku City.

Dennou Coil was produced by Madhouse, one of the oldest Japanese animation studios and responsible for an incredible range of works such as Ace o Nerae!, Cardcaptor Sakura, and Kaiba. The project is headed by Iso Mitsuo, a key animator for Giant Robo OVA and FLCL who is the head writer, director, and original creator of Dennou Coil. Animators include Honda Takeshi and Inoue Toshiyuki, both of whom have worked on Kon Satoshi’s movies such as Millennium Actress and Perfect Blue.

To say the least, Dennou Coil is a very impressive show.  The show’s themes and general feel are always changing, always keeping you on your toes. Sometimes it’s about kids having fun in a world meant for kids. Sometimes it’s about exploring the mysteries of the virtual world and outrunning Satchii. At one point, Dennou Coil turns into survival horror. And the amazing thing is, it all makes sense given the world of Dennou Coil. It is consistent without being predictable, and varied without losing focus. As I watched Dennou Coil from start to finish, I had one thought sitting strong in my head. “Ah, so this is what it’s like to have a show planned out from start to finish.”

You have shows which are described as “a little bit of everything,” but Dennou Coil, to paraphrase Chef  Boyardee, Jr., is “a lot of bit of everything.” It evokes a sense of discovery and wonder in the little things in life that I really enjoy in shows. The world of Dennou Coil is deep and robust, and the more academic anime fan could probably write multiple theses on some of the ideas present in Dennou Coil. The show’s major plot lines get stronger and stronger as the series progresses, and does so in a way where you can notice that they’ve been building up to the climax. Single-episode stories are also present, and they range from the silly to the heart-felt. Even the recap episode is entertaining as it takes place from the perspective of a character who normally doesn’t get to speak much. The storytelling is subtle without being excessively obtuse. Vital information is explained only as far as you need to know. The animation is amazing, with quality that is almost unheard of for a television series, especially in recent years. A great number of the staff members have extensive experience as animators and it shows, from the way characters interact with the environment to the way they express themselves to the world of Dennou Coil itself runs on a day-to-day basis. And the characters in Dennou Coil are among the best I’ve ever seen.  In terms of visual design and personality, the characters are distinct without being shallow, and the character  development in this show is on another level entirely. They learn and grow, they laugh and cry, the emotions that run through them all feel incredibly genuine, a “realistic virtual world” in a very different sense.

I have not re-watched Dennou Coil since finishing it, but I definitely know that it’s the kind of show that can be viewed repeatedly. Dennou Coil has a lot of depth from its animation quality to its writing, from its world to its characters, but that depth and sophistication has no high entry barriers. You can enjoy the show at any level, as it will reward you no matter what.

For those of you who like manga at extra-affordable prices and live near a Book Off, you should know that Book Off is having a sale now until the end of February. They’re taking 20% off anything that doesn’t already cost $1.00, and this is on top of the already low prices that Book off gets due to having primarily used merchandise.

I myself picked up two volumes of La Sommelière and two volumes of Nazo no Kanojo X. Don’t worry though, Book Off also has English-translated manga for sale too.

The New York store is selling the third Gloizer-X box set for only $162. If that doesn’t get you out of your seat, I don’t know what will!

Let’s see what fun surprises are in store for us.

Not really much in the way of anime-relevant guests but for comics in general the guest list is astounding. You have Geoff Johns, Grant Morrison, Brian Michael Bendis, ART SPIEGELMAN, Gabe and Tycho, and Marv Wolfman and George Perez, among many others. And I hear the Ravedactyl artist’s alley table is gonna be back this year. Let’s hope the man himself also makes an appearance!

Panels and screenings are a bit more anime/manga-relevant but still kind of hilarious. “Turning A Bestselling Series into Manga: A Dark-Hunter Journey.” Well, I’ll give it the benefit of the doubt for now.

There’s the Live Action Yatterman movie which I feel needs some watching.

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